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Twist_of_Fate

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Everything posted by Twist_of_Fate

  1. Thanks error ill try that. greatly apprecated.
  2. Below is the code (i didnt make) that is in the frenzy file to scramble a frenzy word. The problem i am having is if you look you will see %x is less than or equal to 12. so in essense that should allow any words that are 12 or less letters. I want to change it to 15 or less, but what is happening is if its less letters than the number than it will show in the room the scrambled letters with numbers. and example would be(and this is with the code below) say the word is bobblehead it will show it scrambled as lebab2dbbe9o. i placed the whole thing in here in case im missing something. Basically what im asking is how can i get this so it will scramble 10 to 15 letter words with no numbers being shown as i showed in my example. CODE alias scrambleWFword { set %WF.Word $read(TEXT\10letters.txt) window -h @WFScramble var %x = 1, %y = 1,%WF.ScrambleWord while (%x <= 12) { aline @WFScramble $mid(%WF.Word,%x,1) $rand(1,1000) inc %x } filter -wwcteu 2 32 @WFScramble @WFScramble while ($line(@WFScramble,%y)) { var %WF.ScrambleWord %WF.ScrambleWord $+ $gettok($ifmatch,1,32) inc %y } window -c @WFScramble set %UNSWF.Word %WF.Word set %WF.Word %WF.ScrambleWord if ($isid) { return %WF.Word }
  3. try where it says (set -u2) change the 2 that area is the part that sets the amount of time.i hope this helps.
  4. it was brought to d33j and my attention that there is an if error with frenzy.i am gonna post the fix here on *:text:*:*: { playgame $Strip($1-) | if (%WF.Playing == Yes) } change that to this on *:text:*:*: { playgame $Strip($1-) | if (%WF.Playing == Yes) WFidletimer }
  5. you one time gave me a link that explained the hows tos of scripting for vsix i had it in my favourites but i have since switched computers so i dont have it anymore.
  6. i would also like to make this work in vsix but the coding is different.if one of you vsix ppl could look at the code in this and give me a push in the right direction i would greatly appreciate it.or even if x-fusion could give me the link that he gave me before i switch puters i could try doing it myself.
  7. i hope all the bugs are worked out now.plz let me know if not.and if you are in a chat this doesnt work let me know and if i cant help you im sure there are some her that can.and error have a look.
  8. i apologise as noone told me that using wfstart didnt start scramble frenzy.i always start it from the bot.i have fixed that and i have also removed the idle timer(for those that want it to run continuously.it also works on other servers as i have tested it.i will submit it for downloads with the word frenzy steal game this weekend.
  9. go here i know the answer is here but im not gonna look at all 52 pages of his forum for the answer as he says i am lazy http://s7.invisionfree.com/Petertje
  10. when you open mirc.goto moschino setup.then add new passport.make sure that you have auto updater unchecked.then right click you passport and click switch without updating.then try to join rooms.
  11. try a different browser.cuz i have no problem with firefox or ie7.maybe try crazy or flock as your browser for buzzen.the only time i had that problem was when the new flash came out.i will lok and see if i still have their solution that worked for me,but i doubt i do.if i do i will link it or send it to techgear for future use.
  12. evolution scriptz has both a full AC bot and the chat wizard in the new downloads section.
  13. sorry about that i didnt try the link i just got it off their forum.if i find it i will let you know.
  14. i joined that chat network and i found the answer to your question in their forum.this is from AccessTemplar Chat Service forum
  15. i downloaded the emerge script yesterday and decided to see what it will do.first i will say the connection is very good.i had it running in a room for about 18 hrs and not once did it moof and come back.the only downfall of this(and it is an easy fix) is that when you load a game like super trivia or wordfrenzy it doesnt use the font system in those games, it uses the font that is set for the bot.i would recommend this for anyone that is new to bots and is just using it to join their room.the protections are good, if you need them.and it is easy to find everything you need.the only thing that needs to be done is the font for games.i can fix that myself but for joe noob they would have a problem.
  16. the NASCAR race was run tonight so i am gonna work on this for you on sunday.it may take me most the day but i will try for you.if you get it working let me know thru this post as i am trying to make a connection script and you need help so that can go on the back burner for a day or two.
  17. i took just a quick look and i copied the game to a file on my desktop to have a better look when i get some time.i am assuming that this code is supposed to add or subtract trivia points.if that is the case you need to add stx_addpoints in places that its gonna add points for example stx_addpoints $nick 50 OR in sutraction cases stx_addpoints $nick -50[/code] as for the last part that you are putting in your trivia file you probably dont need it.once you get the stx_addpoints part in that game file where you need it then you should be good to go.
  18. the wost part of vista i found was the did you initiate this download. this is what i mean by dummy free it tells you how to shut it off.granted it doesnt tell you how to shut off most things but a majority of the stuff that should be shut of arent as annoying and are not gonna bring you a headache as much as that one i should have made myself clearer on that point.and for you that dont know its in user accounts and the pc admin has to shut it off.
  19. i know a lot sre gonna view this as a fight in an organisation.but in my opinion vista is a dummy free OPS.if you dont like certain things you can turn them off.vista was made for the average computer user.ppl that click on links cuz they where given the link.the ordinary user will see a link and be curious, so what happens they click the link and then they end up downloading something instead of going to a site.vista was amde to protect the average user from this.thats why IE8 gives you the emulate option(ia do not nor never will endorse IE).i was scared when i switched and i bet most were when they switched for windows 2000 to XP.but they eventually did and now they are more scared cuz of the apple adds and i will tell you vista isnt bad at all if you knw what to turn off and what not to turn off.
  20. i also have the same file that is just scramble where it doesnt alternate.if you want that one which was my test one i can submit it also
  21. i was able to get it to upload today.i put it in buzzen addons but i believe it will work in other chats also.the only thing i actually made on the code are about 4 or 5 alias' so that it would work properly.i also removed a cpl things that cause the bot to moof cuz of excess flooding.but i have been using it for over a month and its worked very good.
  22. i have taken WF4 and scramble frenzy and adjusted the code so that it will rotate between a regular word(unscrambled) and a scrambled word(you get bonus points for unscrambling the word).i would love to share this but its too long to post here and my upload a file here doesnt work.so if error or X-fusion want give PM thier email addy i will send it to them with the 2 word lists and the dictionary(which is almost 2 million score words).i will tell everyone right now i didnt make the code (just some of it) it was BB's WF4 and someones trivia scramble that i used.i know it works on buzzen but where else is anyones guess.if it need some mods to phreik or scpn i can do that.for vsixc youd have tou get help from someone that cane code the way they do,i am trying to learn but it takes time to go from one to the other and train your mind.
  23. i dont not know who made this code for super trivia but i modified it to work with word frenzy. in remotes put #steal off On *:TEXT:!pot:#:{ mstat *s1 $iif(%pot.punten = 0,There are no points in the pot ! %pot.winner has removed them all :p,The jackpot is at present %pot.punten and the last winner was %pot.winner) } On *:TEXT:*!steal:#: { set %speel.num. $rand(1,$nick($chan,0)) set %speel.speler $nick($chan,%speel.num.) %stealr = $rand(a,u) %pot.bedrag = $rand(500,1500) %sponsor = $rand(1,3) { if (%msg.steal. [ $+ [ $nick ] ] = played) { StealWait Return } On owner:TEXT: !addpoints * : # : { addpoint $2 $3 } } { if ($hof(p,$nick) < 0) { DoColl gold b You need to add frenzy points to your score $nick :d :d your already on $hof(p,$nick) :| Return } } { if ($nick = %speel.speler) { inc %pot.punten 50 addpoint $nick -50 DoColl gold b $nick throws 50 points in the pot :d Jackpot now stands at %pot.punten points :o ? (Y)(Y)(Y) Last winner of the pot was: %pot.winner } elseif (%stealr = p) { inc %pot.punten 5 addpoint $nick -5 DoColl gold b $nick throws 5 points in the pot :d Jackpot now stands at %pot.punten points :o ? (Y)(Y)(Y) Last winner of the pot was: %pot.winner } elseif (%stealr = q) { inc %pot.punten 75 addpoint $nick -75 DoColl gold b $nick Throws 75 points in the pot :d Jackpot now stands at %pot.punten points :o ? (Y)(Y)(Y) Last winner of the pot was: %pot.winner } elseif (%stealr = r) { inc %pot.punten 40 addpoint $nick -40 DoColl gold b $nick Throws 40 points in the pot :d Jackpot now stands at %pot.punten points :o ? (Y)(Y)(Y) Last winner of the pot was: %pot.winner } elseif (%stealr = s) { inc %pot.punten 30 addpoint $nick -30 DoColl gold b $nick Throws 30 points in the pot :d Jackpot now stands at %pot.punten points :o ? (Y)(Y)(Y) Last winner of the pot was: %pot.winner } elseif (%stealr = t) { inc %pot.punten 20 addpoint $nick -20 DoColl gold b $nick Throws 20 points in the pot :d Pot now stands at %pot.punten points :o ? (Y)(Y)(Y) Last winner of the pot was: %pot.winner } elseif (%stealr = u) { inc %pot.punten 10 addpoint $nick -10 DoColl gold b $nick Throws 10 points in the pot :d Jackpot now stands at %pot.punten points :o ? (Y)(Y)(Y) Last winner of the pot was: %pot.winner } elseif (%stealr = p) { inc %pot.punten 50 addpoint $nick -50 DoColl gold b $nick Throws 50 points in the pot :o Jackpot now stands at %pot.punten points :o ? (Y)(Y)(Y) Last winner of the pot was: %pot.winner } elseif (%stealr = n) { addpoint $nick %pot.punten Docoll DarkRed b (*) $nick (*) has won the Jackpot :o it stood at %pot.punten points !!! (*)(f)Well done(f)(*) !!! set %pot.punten %pot.bedrag DoColl gold b Sponsor found, Bill Gates : $read(sponsor.txt) ! has given %pot.bedrag points into the Jackpot :o set %pot.winner $nick } elseif (%stealr = o) { addpoint $nick %pot.punten Docoll DarkRed b (*) $nick (*) Has won the Jackpot :o it stood at %pot.punten points !!! (*)(f)Well Done(f)(*) !!! set %pot.punten %pot.bedrag Sponsor found, Oprah Winfrey : $read(sponsor.txt) ! has given %pot.bedrag points into the Jackpot :o set %pot.winner $nick } elseif (%stealr = a) { addpoint $nick 50 addpoint %speel.speler -50 DoColl gold b $nick steals 50 points from %speel.speler :o } elseif (%stealr = b) { addpoint $nick 10 addpoint %speel.speler -10 DoColl gold b $nick steals 10 points %speel.speler :o } elseif (%stealr = c) { addpoint $nick 20 addpoint %speel.speler -20 DoColl gold b $nick steals 20 points from %speel.speler :o } elseif (%stealr = d) { addpoint $nick 50 addpoint %speel.speler -50 DoColl gold b $nick steals 50 points from %speel.speler :o } elseif (%stealr = e) { addpoint $nick 10 addpoint %speel.speler -10 DoColl gold b $nick steals 10 points from %speel.speler :o } elseif (%stealr = f) { addpoint $nick 50 addpoint %speel.speler -50 DoColl gold b $nick steals 50 points from %speel.speler :o } elseif (%stealr = g) { addpoint $nick -25 addpoint %speel.speler 25 DoColl gold b $nick gives away 25 of their hard earned points to %speel.speler (a) } elseif (%stealr = h) { addpoint $nick -20 addpoint %speel.speler 20 DoColl gold b $nick gives away 120 of their points to %speel.speler (a) } elseif (%stealr = i) { addpoint $nick -25 addpoint %speel.speler 25 DoColl gold b $nick gives away 25 of their hard earned points to %speel.speler (a) } elseif (%stealr = j) { addpoint $nick -30 addpoint %speel.speler 30 DoColl gold b $nick gives away 30 of their hard earned points to %speel.speler (a) } elseif (%stealr = k) { addpoint $nick -40 addpoint %speel.speler 40 DoColl gold b $nick gives away 40 of their hard earned points to %speel.speler (a) } elseif (%stealr = l) { addpoint $nick -25 addpoint %speel.speler 25 DoColl gold b $nick gives away 25 of their hard earned points to %speel.speler (a) } elseif (%stealr = m) { addpoint $nick -75 addpoint %speel.speler 75 DoColl gold b $nick gives away 75 of their hard earned points to %speel.speler (a) } } set -u90 %msg.steal. [ $+ [ $nick ] ] played } ;;;; other aliases alias docoll { if ($1-2 == darkgreen b) { show S Tahoma;0 $3- } elseif ($1-2 == teal b) { show S Tahoma;0 $3- } elseif ($1-2 == darkblue b) { show S \rTahoma;0 $3- } elseif ($1-2 == red b) { show S eTahoma;0 $3- } elseif ($1-2 == red b) { show S eTahoma;0 $3- } elseif ($1-2 == red bb) { show S eTahoma;0 $3- } elseif ($1-2 == gold b) { show S Tahoma;0 $3- } elseif ($1-2 == green b) { show S Tahoma;0 $3- } elseif ($1-2 == blue b) { show S \rTahoma;0 $3- } elseif ($1-2 == darkred b) { show S eTahoma;0 $3- } elseif ($1-2 == black b) { show S Tahoma;0 $3- } elseif ($1-2 == black r) { show S Tahoma;0 $3- } elseif ($1-2 == navy b) { show S Tahoma;0 $3- } elseif ($1-2 == dark b) { show S Tahoma;0 $3- } } alias AddPoint { var %Score $readini(FrenzyScores.ini, $1, score) inc %Score $2 writeini FrenzyScores.ini $1 score %Score } alias tell { .ctcpreply $1 TIME $2- } alias StealWait { tell $nick Thou Shalt Not Steal but once every 90 seconds return } #steel end in pop ups under wordfrenzy put ..Steal Game ( $+ $group(#steal) $+ ) ...$iif($group(#steal) == on,$style(2),$style(0)) On:.enable #steal | echo -a 3 Steal Game - on 3 ...$iif($group(#steal) == off,$style(2),$style(0)) Off:.disable #steal | echo -a 4 Steal Game - off for it to work make sure that it is set to on in your wordfrenzy menu
  24. i posted a code that is a modified version of the steal but for word frenzy and it said i had too many emotes.and im sorry i wont respond for a cpl days as my wife is having a c section tomorrow and i plan on spending most my daywith her and the new baby
  25. i have modified a code that is a games addon and it has emotes. i believe that the emote thing should not applied to codes or snippets.this is just my opinoin and i will continue coming here but some games addons have a lot of emotes.
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